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author | Johnny Richard <johnny@johnnyrichard.com> | 2022-12-15 21:26:03 +0100 |
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committer | Fábio Maciel <6810827+fabiomaciel@users.noreply.github.com> | 2022-12-20 14:24:20 -0300 |
commit | 46747f06e42cfe6ae880a2eb16dafe69918deb78 (patch) | |
tree | 3b6137c6cffe081ce25ae54d6c9fe8997eeba7e7 /src/player.c | |
parent | b6d2828a2d8200d35435086e6605085508ce3970 (diff) |
We will need to have a list to traverse game entities.
The first idea is to implement a mutable list. In case of mutable list
get too bad or error prone. We can easily change it to immutable.
Signed-off-by: Johnny Richard <johnny@johnnyrichard.com>
Diffstat (limited to 'src/player.c')
0 files changed, 0 insertions, 0 deletions