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-rw-r--r--src/player.c97
1 files changed, 47 insertions, 50 deletions
diff --git a/src/player.c b/src/player.c
index 000eb76..bebf5a1 100644
--- a/src/player.c
+++ b/src/player.c
@@ -1,40 +1,41 @@
/*
-* Copyright (c) 2021, Johnny Richard
-* All rights reserved.
-*
-* Redistribution and use in source and binary forms, with or without
-* modification, are permitted provided that the following conditions are met:
-*
-* 1. Redistributions of source code must retain the above copyright notice, this
-* list of conditions and the following disclaimer.
-*
-* 2. Redistributions in binary form must reproduce the above copyright notice,
-* this list of conditions and the following disclaimer in the documentation
-* and/or other materials provided with the distribution.
-*
-* 3. Neither the name of the copyright holder nor the names of its
-* contributors may be used to endorse or promote products derived from
-* this software without specific prior written permission.
-*
-* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
-* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
-* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
-* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
-* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
-* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
-* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
+ * Copyright (c) 2021, Johnny Richard
+ * All rights reserved.
+ *
+ * Redistribution and use in source and binary forms, with or without
+ * modification, are permitted provided that the following conditions are met:
+ *
+ * 1. Redistributions of source code must retain the above copyright notice,
+ * this list of conditions and the following disclaimer.
+ *
+ * 2. Redistributions in binary form must reproduce the above copyright notice,
+ * this list of conditions and the following disclaimer in the documentation
+ * and/or other materials provided with the distribution.
+ *
+ * 3. Neither the name of the copyright holder nor the names of its
+ * contributors may be used to endorse or promote products derived from
+ * this software without specific prior written permission.
+ *
+ * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
+ * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
+ * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
+ * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
+ * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
+ * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
+ * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
+ * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
+ * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
+ * POSSIBILITY OF SUCH DAMAGE.
+ */
#include "player.h"
-#include <assert.h>
#include <SDL.h>
+#include <assert.h>
void
-player_init(player_t *player)
+player_init(player_t* player)
{
assert(player && "player is required");
player->x = 0;
@@ -44,10 +45,11 @@ player_init(player_t *player)
player->speed = 8;
}
-void player_update(player_t *player,
- controller_t *ctrl,
- int screen_width,
- int screen_height)
+void
+player_update(player_t* player,
+ controller_t* ctrl,
+ int screen_width,
+ int screen_height)
{
if (controller_is_up_pressed(ctrl) && player->y > 0) {
player->y -= player->speed;
@@ -56,34 +58,29 @@ void player_update(player_t *player,
if (controller_is_down_pressed(ctrl) && player->y < screen_height) {
player->y += player->speed;
- player->y = player->y + player->height > screen_height
- ? screen_height - player->height
- : player->y;
+ player->y = player->y + player->height > screen_height
+ ? screen_height - player->height
+ : player->y;
}
- if (controller_is_left_pressed(ctrl) && player->x > 0) {
+ if (controller_is_left_pressed(ctrl) && player->x > 0) {
player->x -= player->speed;
- player->x = player->x < 0
- ? 0
- : player->x;
+ player->x = player->x < 0 ? 0 : player->x;
}
if (controller_is_right_pressed(ctrl) && player->x < screen_width) {
player->x += player->speed;
- player->x = player->x + player->width > screen_width
- ? screen_width - player->width
- : player->x;
+ player->x = player->x + player->width > screen_width
+ ? screen_width - player->width
+ : player->x;
}
}
void
-player_draw(player_t *player, SDL_Renderer *renderer)
+player_draw(player_t* player, SDL_Renderer* renderer)
{
- SDL_Rect rect = {
- .x = player->x,
- .y = player->y,
- .w = player->width,
- .h = player->height
+ SDL_Rect rect = {
+ .x = player->x, .y = player->y, .w = player->width, .h = player->height
};
SDL_SetRenderDrawColor(renderer, 0, 0, 0xFF, 1);